In this post you get access to all seven white papers from this Q&A series on Entertainment Challenges in Today’s Digital Society. You also get one-click access to each original post. Enjoy!
• Synopsis
• Understanding the entertainment market from ten thousand meters helps industry executives make strategic decisions. This leads to tactical initiatives that drive innovation, new services, and revenue growth. This Q&A series takes a top level view of today’s digital landscape and helps decision makers navigate through the latest technologies and trends in digital video. Gabriel Dusil, Chief Marketing & Corporate Strategy Officer from Visual Unity, discusses the ongoing developments in Over the Top (OTT) services, how these platforms are helping to shape today’s digital society, and addresses the evolving changes in consumer behavior. Topics include 2nd Screen, 4K Ultra High Definition video, H.265 HEVC, global challenges surrounding content distribution, and the future of OTT.
• Entertainment Challenges in Today’s Digital Society – Q&A Series
1. Is 2nd Screen a threat to broadcasters? What are the challenges for OTT moving forward?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2013/12/24/entertainment-challenges-in-todays-digital-society-i-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: https://mykoddi.com/dusilcom/wp-content/uploads/2014/08/13-nov-20-entertainment-challenges-in-todays-digital-society-part-i-v1-9.pdf
2. How will 4K be adopted by consumers?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/01/13/entertainment-challenges-in-todays-digital-society-ii-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: https://mykoddi.com/dusilcom/wp-content/uploads/2014/08/13-nov-20-entertainment-challenges-in-todays-digital-society-part-ii-v2-0.pdf
3. Is there a future for 4K video in broadcast?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/02/10/entertainment-challenges-in-todays-digital-society-iii-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: https://mykoddi.com/dusilcom/wp-content/uploads/2014/08/13-nov-20-entertainment-challenges-in-todays-digital-society-part-iii-v2-0.pdf
4. How is OTT evolving, and what’s in store for subscribers?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/02/26/entertainment-challenges-in-todays-digital-society-iv-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: https://mykoddi.com/dusilcom/wp-content/uploads/2014/08/13-nov-20-entertainment-challenges-in-todays-digital-society-part-iv-v2-2.pdf
5. How is digital video affecting global communications?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/03/27/entertainment-challenges-in-todays-digital-society-v-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: https://mykoddi.com/dusilcom/wp-content/uploads/2014/08/13-nov-20-entertainment-challenges-in-todays-digital-society-part-v-v2-2.pdf
6. Transcoding Challenges with H.265 HEVC & 4K UHD.
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/05/01/entertainment-challenges-in-todays-digital-society-vi-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: 13.Nov.20 – Entertainment Challenges in Today’s Digital Society (part vi, v2.3).pdf
7. What are some improvements that OTT can offer to Online Entertainment Services?
- The original article, and video interview can be found here: https://mykoddi.com/dusilcom/2014/05/01/entertainment-challenges-in-todays-digital-society-vii-of-vii/
- Click on the thumbnail image above to open the PDF version of this article, or click here: 13.Nov.20 – Entertainment Challenges in Today’s Digital Society (part vii, v2.6).pdf